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Magic the gathering planeshift booster box
Magic the gathering planeshift booster box










magic the gathering planeshift booster box

junk/Īnd runs PriceCheck on each of the pricefiles systematically.

#Magic the gathering planeshift booster box code

MassPriceCheckĭownloads all of the pricefiles for each set (including garbage pseudosets listed there, like Duel Decks, which I haven't bothered to write code to exclude), dumps that into the directory. (Without the -s ("simple") flag, it'll also print the EV of the individual card "slots" as well.) When executed in the same directory as PriceCheck. Takes a downloaded version of the price page for a set (pricefile) and prints the EV of a pack under the assumptions above. (Theros was actually nearer $5.50 when I originally wrote this script - quite a value drop.) Also, it's interesting to note that the weakest three sets are Chronicles, Dark Ascension, and Homelands.įor those interested, the bash scripts are PriceCheck and MassPriceCheck. (Beta and Alpha are omitted because the sheer rarity of the cards there means some don't have prices listed.) I included Theros, the most recent set, to illustrate that, by these calculations, a pack of even the most current set is expected to be worth more when opened ($4.71) than when sealed ($4.00) - which should be taken into consideration when interpreting these values. Obviously, most of the first few sets are off, since they didn't have 15 card packs. Under these constraints, the booster packs with the highest EV, as of this date (), would be: $162.09 Arabian Nights (If a set does not have proper data from this source, it is ignored. The "average" prices, which are obtained from TCGPlayer's website, are reliable.Also, it allows a theoretical M14 pack containing 11 Merfolk Spy's.) This should pull down the average for Zendikar specifically. (It should be noted that it does not distinguish a land slot, but includes it as a common. All cards of a given rarity are equally probable in each card "slot" of that rarity.A booster pack contains 15 cards: one rare/mythic rare (with a 1/8 chance of mrare), three uncommons, and 11 commons.Please note that it does rely upon some assumptions which do not necessarily hold for all of the sets in consideration: There's always the risk that prices will go down if the economy worsens or the game goes out of style, but that risk is inherent is virtually any investment nowadays.Ī few months ago I wrote a Linux shell script which calculates the prices for each set it's imperfect, and can use significant polish, but it may shed some light on this question. I know this isn't exactly what you were asking for, but if you want to make money buying and selling Magic products, actually opening them is probably one of the worst ways to do so IMHO. (see Steven's informative comment on the block sets generally being a better investment than core sets as well). See those Avacyn Restored Fat Packs for $35? Imagine what they'll sell for in 2016 and you'll pity yourself for not buying an extra 5 now. He personally told me he took all of his money out of the stock market and put it into Magic because the rate of return is infinitely better. The owner of our local card shop does a great business selling fat packs of sets that went out of print over a year ago online, and easily gets more than $80 for them. You also have to have a LOT of cards available for sale, so get ready to buy 10 booster boxes so you can boast having all the mythic rares in a set (just like every other major card seller will). Even if people learn that they can buy cards from you, you'll have to at least match the prices offered on these sites if you want to stay marketable. Considering that there's massive websites now that are devoted to nothing but selling singles and aggregate the results from tons of different sellers, you're going to have some tough competition. The other problem is actually finding people to buy your singles (you could sell in bulk, but that's going to hurt your profits even more). Sure, you could buy some Darksteel boosters and pray you get awesome cards and make a profit, but considering those are around $8 apiece now that's virtually impossible. Even though the cards from each of those sets are pretty cheap, the packs themselves are virtually impossible to find, so the price goes skyward. This includes the booster packs themselves. Since Magic is such a highly collectible game, people will tend to pay more for rarer items. Over $100 for a Zendikar or Worldwake fat packĪlmost $20 for a Zendikar fat pack box with no cards in it Of course, this is assuming you don't actually open the packs, but seriously, take a look at these prices:












Magic the gathering planeshift booster box